TrailEmitterBlueprint {
	BlueprintId = 'disintegrator_polytrail_03',
	Lifetime = -1.00,
    TrailLength = 0.6,
    Size = 0.06,
    SortOrder = 0,
    BlendMode = 3,
    TextureRepeatRate = 1,
    LODCutoff = 160,
	RepeatTexture = [[/textures/particles/trail_white_01.dds]],
	RampTexture = [[/textures/particles/ramp_trail_07.dds]],
}

