EmitterBlueprint {
	BlueprintId = 'temporal_fizz_01',
	Lifetime = -1.00,
	Repeattime = 1.00,
	TextureFramecount = 1.00,
	Blendmode = 3.00,
	LocalVelocity = true,
	LocalAcceleration = false,
	Gravity = false,
	AlignRotation = false,
	AlignToBone = false,
	Flat = false,
	LODCutoff = -1.00,
	EmitIfVisible = true,
	CatchupEmit = true,
	CreateIfVisible = false,
	SnapToWaterline = false,
	OnlyEmitOnWater = false,
	InterpolateEmission = true,
	TextureStripcount = 1.00,
	SortOrder = 0.00,
	Texture = [[/textures/particles/ring_white_03.dds]],
	RampTexture = [[/textures/particles/ramp_white_02.dds]],
	XDirectionCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=0.10 },
		},
	},
	YDirectionCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.48,y=0.00,z=0.10 },
		},
	},
	ZDirectionCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=0.10 },
		},
	},
	EmitRateCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.52,y=2.00,z=0.00 },
		},
	},
	LifetimeCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=23.00,z=8.00 },
		},
	},
	VelocityCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=1.00,z=0.00 },
		},
	},
	XAccelCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=0.00 },
		},
	},
	YAccelCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=0.00 },
		},
	},
	ZAccelCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=0.00 },
		},
	},
	SizeCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.45,y=0.00,z=0.00 },
		},
	},
	XPosCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=0.50 },
		},
	},
	YPosCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=0.50 },
		},
	},
	ZPosCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=0.50 },
		},
	},
	StartSizeCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.10,z=0.10 },
		},
	},
	EndSizeCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.90,z=0.40 },
		},
	},
	InitialRotationCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=180.00,z=360.00 },
		},
	},
	RotationRateCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=10.00 },
		},
	},
	FrameRateCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=1.00,z=0.00 },
		},
	},
	TextureSelectionCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=0.00 },
		},
	},
	RampSelectionCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.50,y=0.00,z=0.00 },
		},
	},
}

