BeamBlueprint {
    Lifetime = 5.0,
    TextureName = '/textures/particles/electricity_beam_02.dds',
    Length = 1.5,
    Thickness = 1.6,
    StartColor = {x=0.8,y=0.8,z=1,w=0.0}, # R,G,B,A
    EndColor = {x=0.6,y=0.6,z=1,w=0.0}, # R,G,B,A
    UShift = 0.0,
    VShift = 0.4,
    RepeatRate= 0.1,
    LOD= 200,
}
