TrailEmitterBlueprint {
	BlueprintId = 'seraphim_aireau_autocannon_polytrail_03',
	Lifetime = -1.00,
    TrailLength = 4,
    Size = 0.25,
    SortOrder = 0,
    BlendMode = 3,
    TextureRepeatRate = 1,
    LODCutoff = 160,
	RampTexture = [[/mods/BlackopsACUs/textures/ser_aireau_exmunition_01.dds]],
	RepeatTexture = [[/textures/particles/ramp_phalanx_munition_01.dds]],
}
